๐ง Strategy Guide
Master Human Enough with expert strategies for every phase of the game
๐ Strategy Topics
Dive deep into specific aspects of Human Enough gameplay. Each guide covers key concepts, practical tips, and common mistakes to avoid.
๐ Early Game
Opening hand evaluation, mulligan decisions, and setting up your strategy from turn one.
โก Mid Game
Adapting your plan, managing resources, and executing combos at the right moment.
๐ End Game
Closing strong, maximizing your final score, and making clutch last-card decisions.
๐ Card Selection
Draft priorities, building around your Chaos card, and balancing synergy vs raw power.
โก Energy Management
Understanding energy economy, timing Energize effects, and maximizing 0-cost cards.
๐๏ธ Reading Opponents
Spotting telegraphed plays, timing counter-plays, and table position awareness.
๐ฏ Core Principles
Before diving into specific strategies, internalize these fundamental principles that apply to every game.
1. Build Around Your Chaos
Your Chaos card defines your strategy. Draft Action cards that synergize with its type and element.
2. Sequence Matters
The order you play cards dramatically affects your score. Energize before big plays, Draw before decisions.
3. Energy is Tempo
Every Energy spent is a commitment. Don't overspend early; keep options open for reactive plays.
4. Watch the Table
Your opponents telegraph their plans. A player hoarding cards likely has a combo brewing.
5. Know When to Pivot
If your plan isn't coming together, switch gears. A solid backup beats a failed ideal.
6. Finish Strong
Multipliers and Push effects shine at the end. Save your finishers for maximum impact.
๐ก Quick Tips
- Mulligan aggressively if your opening doesn't match your Chaos card's strategy
- Count cards played when Rally effects are in playโeach card matters
- Hold Sabotage until you see a big combo developing at the table
- Link chains bypass energy costsโchain as many as possible
- Multipliers lastโalways apply multipliers after building your base score
- 0-cost cards are never badโthey're free value and combo enablers